Haptics innovations at CES 2018

Posted on Leave a commentPosted in Events, Haptics, Startup

[~2 min read]

CES 2018 was an opportunity to discover extraordinary innovations! And if there is one topic that keeps coming up, it’s haptics. Like optics is about the science of sight, haptics is about the science of touch.

For a long time, companies focused on the visual or auditory aspects of technology. 4K screens with sound systems that are increasingly more powerful are everywhere: an eyeful…and an earful! But we forget one of our senses, even though it has so much presence in our daily life.  It has been neglected - the sense touch. And touch is also entitled to its moment of glory, especially at CES where we found four startups who presented their innovation in the field of haptics at the largest electronics show in the world.


Tactical Haptics is an American startup created in 2013 proposes to improve the experience of virtual reality with two game controllers equipped with haptic feedback. But more than simple vibrations, their technology combines the player's movements with a strength / resistance effect! These controllers, called Reactive Grip, can be used independently of each other but they can also be combined to form a new virtual object in the game (like a steering wheel for example). Their technology is therefore primarily aimed at the video game market, which will delight gamers in search of more immersive experiences.

Hap2U meets Tactical Haptics

This German startup has introduced a bracelet equipped with haptic technology to act as a subwoofer ... on your body! You listen to your music and the bracelet synchronizes at low frequencies to send them to your wrist. An innovation that will appeal to all audiophiles, but not only. The Lofelt technology behind this bracelet also addresses other markets, including virtual reality or smartphones.

Hap2U meets Lofelt

Go Touch VR is a young and growing French start-up located in Lille aims to create "virtual touch." Thanks to a small box that we clip on the fingertip, you can now not only feel virtual objects, but also interact with them and manipulate them. It is therefore an additional dimension added to virtual reality to bring even more realism to the experience. From computer-aided design to healthcare to industry, the applications of this technology are numerous!

Hap2U meets Go Touch VR

French Startup created in 2016, Aurasens uses haptic technology to allow users not only to listen to music but to feel the music through a chair that sends vibrations throughout the body synchronized with the music. The experience is a particularly immersive, guaranteed sensation!

Hap2U meets Aurasens